360 degree VR experience League cloud soft "Iceland Scenery" released softly

Tourism believes that everyone is interested in things. If they have nothing else to do, pick up their luggage and say a trip to go. This way of behavior is increasingly respected by people today. Although this is a good word, I am afraid that it is not always easy to make a decision to travel. Tourism fees, work or study errors, family support, and travel security issues will all be obstacles to our travel. Where do you want to go for that kind of affordable, less time-consuming and safe travel? Perhaps the virtual world can help us solve these problems. The cloud has been softened in the recent launch of the 360-degree new VR experience “Iceland Scenery.” In the virtual world, tariffs, danger, and time will not be a problem. What we need to do is to devote our hearts to the virtual world and bring us beautiful Iceland. Scenery. In this beautiful country of Iceland, let us experience the wonders and charm of this glacial kingdom together!

"Batman: Forrest Gump" lifted the ban

Since Sony announced that PS VR will be listed globally on October 13 several days ago, it has aroused widespread concern from all walks of life, especially for PS VR, which is a concern for most game fans. A few days ago, PS VR's fiery work "Batman: Forrest Gump VR" was finally lifted. The company's production company, Warner Bros., issued its first official trailer and its game content was further exposed. From the trailer, it can be found that these are very delicate workmanship, and the simulation of the VR screen is very high. Players will play superhero Batman, put on Batman's handsome cloak to save the world. Unfortunately, this experience version did not reveal the link of the battle. How the fighting in the game should be launched became a new suspense for the game. At present, "Batman: A-Gump VR" has started to be pre-sold on the British PS Store and is priced at 15.99 pounds, which is about 137 yuan.

Since Facebook's $2 billion acquisition of Oculus VR in 2014, the VR technology boom has spread throughout the world. It is reported that IDC recently released the latest "Global Augmented Reality and Virtual Reality Half-year Investment Guidance", in which IDC predicts that the current global AR and VR market revenues will increase from 5.2 billion in 2016 to 162 billion in 2020. Dollars. This also means that from 2015 until 2020, the overall compound annual growth rate of VR and AR is as high as 181.3%. In addition, this report also conducts detailed development analysis of the future VR and AR industries to guide the investment in the field of VR and AR.

If we say that the current VR and AR technologies are most widely used, it is undoubtedly the gaming field. If you are eager to put VR on the search engines like Baidu, most of them will jump out of a lot of VR games, but if you investigate further, you will find that most of the games in this area are mainly VR games. Most of them are stand-alone games. To find a networked VR online game can be said to be very few, from here we can also see that the content of the current VR game is too scarce, gameplay worse than the end game on some games to see the bad one hundred eighty Thousands of miles, not to mention compared to the current popular online game hero league or dot2. Without the support of online games, this is actually a major difficulty encountered by current VR games.

VR online games are still early days

I believe that friends who have seen the "Sword Art Online" anime should have high expectations for VR networking. If you can see the same thing as in the animation, you only need to bring a VR helmet and we can achieve the goal of virtual reality technology. Different life, such a VR game, is a lot of players ravaging VR games. Although everyone is on the Tucao page and click to send it, but the reason why page games can survive in the current game market, more still rely on PVP game mode, although it may require a lot of money or time, but that The thrill of PK is the fundamental reason for survival of these games. People often need comparisons before they can show their advantages and then have fun and stand-alone games, but they are still one-man games. While online games can share the fun of the game, you can install x in front of a good friend and play interactive games with good friends. This is why the current League of Legends and dota2 are so hot.

In fact, we also understand the truth, but it is still very difficult for current VR technology to carry the current popular online games. The current VR technology is not mature enough, and the price of large-scale VR equipment required by online games leads to its inability to reach all citizens. In addition to the high cost, the current VR interactive platform is still not perfect. With the current VR interactive platform level, it cannot support the entire VR online game operation. Another point is that VR online games compared to the management of stand-alone games is also a big problem, the current Internet generated a series of ethical issues, I am afraid in the VR online games which I am afraid can not avoid, this is also a very difficult problem.

Although VR online games in a short period of time, I am afraid that can not bring us more surprises. However, many people in the country have been taken aback by the softening of the domestic alliance cloud. In recent days, UNNC has held a conference on its newly developed 6D holographic light field technology in Shenzhen, Guangdong. At this conference, UNNC moved to the world through the latest 6D holographic light field technology. , high-fidelity new black technology experience. The 6D holographic optical field technology has brought us a new direction for the new era of virtual reality technology, whether it is interference without heavy equipment or the breakthrough of space and geographical restrictions. Perhaps this will also be a new emerging technology in the future. Great orientation. Not only that, but the alliance cloud moves softly also linked the two holographic brand companies of American HUSA holographic company and British MDH holographic company, together safeguarding its intellectual property rights. The cloud said that it has now moved China, Hong Kong, Macau, Taiwan and other Chinese regions as intellectual property intellectual property locks that are mitigating the League of Nations, in order to ensure that the new products introduced by the Union Clouds will be able to serve the entire Chinese people. Bring a surprise scream.

Magnetic Scale

Displacement sensor, also known as linear sensor, is a linear device belonging to metal induction. The function of the sensor is to convert various measured physical quantities into electricity. In the production process, the measurement of displacement is generally divided into measuring the physical size and mechanical displacement. According to the different forms of the measured variable, the displacement sensor can be divided into two types: analog and digital. The analog type can be divided into two types: physical property type and structural type. Commonly used displacement sensors are mostly analog structures, including potentiometer-type displacement sensors, inductive displacement sensors, self-aligning machines, capacitive displacement sensors, eddy current displacement sensors, Hall-type displacement sensors, etc. An important advantage of the digital displacement sensor is that it is convenient to send the signal directly into the computer system. This kind of sensor is developing rapidly, and its application is increasingly widespread.

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Changchun Guangxing Sensing Technology Co.LTD , https://www.gx-encoder.com

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